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Mario Bros. Classic Serie
  NESPlatformerPAL  
  opened by smbhax at 20:01:55 03/11/23  
  last modified by smbhax at 22:49:09 02/26/26  
  smbhax [sys=NES; cat=Platformer; reg=EUR]
           

 
This third European version of Mario Bros. has the pacing improvements of the 1991 PAL version, the air control, bigger, non-flickering sprites with more arcade-accurate color, invisible platforms, icicles, more generous bonus stage timing, and more arcade-like stage order of the 1988 Japanese Famicom Disk System kiosk version, enemy stage intros from the arcade version, and even faster play speed!
 
My high score so far is about 20K higher than my US version high score. ^ _^ The air control--a brand new feature introduced in the Disk System version, not something that was in the arcade version!--really changes the game!
 
Oh! I forgot to set the aspect ratio back to PAL for that last run at the Classic Serie version. So Luigi is in NTSC aspect ratio and framerate, bit jerky. = o Oh yeah actually I can't really play this version in NTSC aspect ratio because that changes the framerate too, I mean I can but it'll be kinda jerky and weird like this.
 
Kinda want to do an episode where I do play as Luigi+Mario at once, that's pretty fun. ^) ^
 
  smbhax 17:45:54 04/09/23
           
 
  smbhax 16:56:43 05/01/23
           
Feeling less called back to this than I thought I would, drat it. Maybe it's the thought of having to go through all the early levels each time?
 
  smbhax 14:05:49 02/13/26
           
Hm aspect ratio and region/model (which sets fps) are separate in Mesen--were they not separate back when I recorded that first video, or was I just slightly more confused than usual?
 
Anyway this definitely looks better non-stretched.
 
  smbhax 14:09:02 02/13/26
           
https://themushroomkingdom.net/mb-arcade_nes_ports.shtml :
 
"Like most Nintendo products of the early '80s, Mario Bros. for Famicom features options for "Game A" (for beginners) and "Game B" (for experts). In Game A, enemy movement speed is somewhat slower than the arcade version on its standard settings, while Game B increases enemy movement speed and frequency of fireballs."
 
  smbhax 14:10:23 02/13/26
           
Note to self: as that first video demonstrates, YouTube does play 50fps video correctly.
 
  smbhax 14:11:09 02/13/26
           
Mesen's Auto region/model setting correctly identifies this as PAL and plays at 50 fps.
 
  smbhax 16:53:41 02/13/26
           
Coming to this from Super Mario Bros., it really feels like this Mario can stop on a dime. ^ _^
 
  smbhax 22:48:27 02/26/26
           

 
1983 NTSC vs 1993 PAL
 
1:16 - NTSC GAME A
11:49 - PAL GAME A
24:22 - PAL GAME B
37:17 - NTSC GAME A again oops I think I meant to do B 'p'
45:36 - PAL GAME A again
54:10 - wrap!
 
(Oh, Captain America and the Avengers has been ported before--in my head I was meaning like not a proper 1:1 conversion of the arcade game.)
    
 
references:
· Mario Bros. (NES)
· Super Mario Bros. (NES)

 
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