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Ribbit King
  PS2SportsUC  
  opened by smbhax at 17:49:51 06/25/24  
  last modified by smbhax at 22:27:48 04/19/26  
  smbhax [sys=PS2; cat=Sports; reg=UC]
           

 
In PCSX2 w/ widescreen patch.
 
The characters and voice acting in the cutscenes are fun but there was a lot less zaniness going on here in action single-player play than I seem to remember there being back in the day messing around with a couple pals in local Vs play. The first few opponents played really boringly. = P
 
  smbhax 12:25:20 04/03/26
           
I was thinking I'd keep this around in case I was ever hanging out with anyone who might want to play a zAnY golf game but eh as noted above not sure it's really that zany in fact pretty repetive probably and anyway it's a big rip to keep on the HD just in that remote chance you know? And it's taking up two disc spaces and case space so heck, let's put it on the sell pile.
 
The muted zany is depressing me.
 
  smbhax 12:26:41 04/03/26
           
Can't recapture those ol' sittin' around at a friend's house playin' wacky GC imports days, I suppose. ; )
 
  smbhax 19:31:30 04/09/26
           
In the US–not sure about Japan–Ribbit King came with a second disc titled "Ribbit King Plus! Bonus Disc." Apparently Ribbit King Plus! was "an animated short series made to promote Ribbit King in Japan that was originally aired on TV Tokyo […] 30 episodes with each one lasting only 30 seconds" although the bonus disc had only 27 of them for some reason, and they "had to be unlocked, requiring progression through the game on the main disc to be able to view them" (source: https://the-ribbit-king.fandom.com/wiki/Ribbit_King_Plus).
 
 
  smbhax 21:22:30 04/11/26
           
I'm selling mine:
 
https://www.ebay.com/itm/147254459373
 
~ ~ ~
 
This is the game "Ribbit King" for the US PlayStation 2 game system.
 
Used and complete, including fully attached registration card in the back of the manual. There is a retail sticker on the upper right corner of the clear plastic case cover. I tested the Ribbit King game disc and the Ribbit King Plus! bonus disc and both of them played with no problems.
 
Includes:
 
- PlayStation 2 2-DVD case
- printed case cover insert
- "Ribbit King" PlayStation 2 DVD game disc
- "Ribbit King Plus! Bonus Disc!" PlayStation 2 DVD game disc
- game manual with registration card
 
If the winning bid is $80 or more I will upgrade the shipping to USPS Priority Mail at no additional charge.
 
Bids on this item do NOT require a payment method.
 
  smbhax 11:34:54 04/12/26
           
In a golf game, achievement comes (I think...) through a mastery of precision and physics.
 
In this FROLF game, master comes through memorizing the often completely hidden threats of each course, and the chain reaction through them that achieves the maximum point score, while not wasting too much time (which is also a drain on points, I think?) in getting to the hole.
 
With extremely basic physics and a relatively sedate power meter, and without wind, an aim meter, or putting, your frog goes pretty much exactly where you want it to go each time--with the complication that players who went before you, by interacting with the environmental hazards with THEIR frog, may have triggered changes to the standard starting layout of the course's threats, which you need to remember and take into account--and ideally to have memorized for their own combo potentials as well; so especially with more players, that memory map of cascading chain reactions could get quite complicated.
 
There is possibly a little randomization to be had, in effect, in the stick waggling necessary to free your frog when it's swallowed by one of the hidden long-necked gobbler plant creatures, although is perhaps minimized by really professional waggling.
 
It's a party piece game, and for me, back in the day, the joy came from laughing/crying with friends at the over-the-top chain reactions we had not, in our innocence/ignorance, predicted.
 
This is probably why single-player felt so disappointing. My fresh noobish excitement of NOT knowing where all the hidden threats and their chaining possibilities lay quickly deflated against the impotent threat of the story-pre-determined single AI opponent of each course: dumb as posts, they will simply hit their frog point blank into tree trunks.
 
It strikes me in retrospect that in theory the player going first has a significant advantage--particularly if the players are roughly moderate in their memorized mastery of the course's possibility map--as they will have both the layout of the course's floating bonus point bubbles to harvest, and the unaltered threat map ahead of them, which would be the easiest to have memorized. I'd think that the game lets the player with the lowest score from the previous holes (and/or the lowest score so far at the current hole?) swing first, but I don't remember for sure.
 
In any case, I think it's important to note that this is a) not a golf game and b) aside from the cartoon story with extensive 3d cutscenes, not much of a single-player game; I suppose the extensive story cinematics are there to compensate for the less compelling gameplay in 1P mode.
 
  smbhax 22:27:48 04/19/26
           
Sold! For $76.00 before shipping.
    
 
references:
· Ribbit King (GC)

 
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