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Atari 50
  PCAction_VarietyUC  
  opened by smbhax at 16:31:27 06/30/24  
  last modified by smbhax at 22:04:36 01/05/26  
  smbhax [sys=PC; cat=Action_Variety; reg=UC]
           
There are ports of Centipede and Millipede on PS1 ("Arcade's Greatest Hits: The Atari Collection 1" and " Arcade's Greatest Hits: The Atari Collection 2," respectively) and PS2 ("Atari Anthology"); they don't have Atari 50's slight blur on the graphics in Centipede, but the control feels significantly more sluggish, and the non-squished graphics version on PS1 doesn't quite fit on-screen. (Also the UIs in the PS1 and 2 versions are slower to navigate, especially the PS2 version with an elaborate 3D solar system to navigate, and game options split across two screens.)
 
Sooo I guess I'll stick with this one for Centipede and Millipede. With you could go completely non-blurry but ah well; the blur is minimized in the "Screen Mode" = "Original" setting.
 
DLC with 39 more games has been announced for Oct 2024.
 
  smbhax 16:34:05 06/30/24
           
Can run in either OpenGL or DirectX; same amount of blur in both versions; response feels about the same.
 
(Just to clarify, the blur in Centipede--the one I was testing--is PRETTY minor with screen set to "Original"; I had to zoom in in Photoshop to confirm there was some blurring going on.)
 
  smbhax 19:39:00 07/02/24
           
80 of these games were in Atari Anthology for PS2. If I was more into the 2600--which I'm not--I'd have to get Activision Anthology for PS2, which has 70-some 2600 games by Activision, most of which look better than Atari's own efforts https://www.youtube.com/watch?v=m0PoaZMMt_0 -- oh and Pitfall's in there, that was the vine swinging, cave-exploring game my grade-school friends were obsessed with for months or at least weeks, whose name I couldn't remember. : P
 
  smbhax 19:39:21 07/02/24
           
Since Millipede feels like the expert version of Centipede, and I'm far from a Centipede expert, this 11 GB collection may just mostly be a Centipede game for me. Before, I thought it was gonna be a Space Invaders game, but I didn't find myself wanting to go back to Space Invaders. Will Centipede keep me coming back to this, or will I want to free up those 11 GB? : P
 
  smbhax 20:35:35 07/02/24
           

 
0:00 - start, Options, Reimagined
11:23 - Arcade - Akka Arrh
12:58 - Arcade - Asteroids
17:25 - Arcade - Asteroids Deluxe
19:14 - Arcade - Black Widow
21:52 - Arcade - Breakout
24:14 - Arcade - Centipede
28:32 - Arcade - Cloak & Dagger
32:42 - Arcade - Crystal Castles
37:25 - Arcade - Fire Truck
40:29 - Arcade - Food Fight
43:13 - Arcade - Gravitar
44:45 - Arcade - I, Robot
49:40 - Arcade - Liberator
51:43 - Arcade - Lunar Lander
54:27 - Arcade - Major Havoc
55:45 - Arcade - Maze Invaders
57:56 - Arcade - Millipede
1:01:50 - Arcade - Missile Command
1:01:58 - Arcade - Pong
1:04:47 - Arcade - Quantum
1:07:25 - Arcade - Space Duel
1:11:02 - Arcade - Sprint 8
1:12:05 - Arcade - Super Breakout
1:12:50 - Arcade - Tempest
1:15:15 - Arcade - Warlords
1:18:09 - 2600 - 3-D Tic-Tac-Toe
1:19:01 - 2600 - Adventure
1:20:21 - 2600 - Adventure II
1:21:48 - 2600 - Air-Sea Battle
1:22:21 - 2600 - Aquaventure
1:27:27 - 2600 - Asteroids
1:29:55 - 2600 - Bowling
1:30:48 - 2600 - Canyon Bomber
1:31:28 - 2600 - Centipede
1:32:46 - 2600 - Circus Atari
1:34:20 - 2600 - Combat
1:34:51 - 2600 - Crystal Castles
1:36:26 - 2600 - Dark Chambers
1:37:17 - 2600 - Demons to Diamonds
1:39:10 - 2600 - Dodge 'Em
1:39:51 - 2600 - Double Dunk
1:40:48 - 2600 - Fatal Run
1:42:58 - 2600 - Haunted House
1:43:49 - 2600 - Maze Craze
1:44:42 - 2600 - Millipede
1:46:23 - 2600 - Miner 2049er
1:47:38 - 2600 - Miniature Golf
1:49:18 - 2600 - Missile Command
1:50:08 - 2600 - MotoRodeo
1:51:15 - 2600 - Outlaw
1:52:13 - 2600 - Quadrun
1:53:28 - 2600 - RealSports Baseball, Basketball, Boxing, Football, Soccer, Tennis, Volleyball
2:00:18 - 2600 - Return to Haunted House
2:01:02 - 2600 - Saboteur
2:02:59 - 2600 - Save Mary
2:05:54 - 2600 - Secret Quest
2:07:25 - 2600 - Solaris
2:08:15 - 2600 - Super Breakout
2:08:49 - 2600 - Super Football
2:09:22 - 2600 - Surround
2:10:45 - 2600 - Swordquest - EarthWorld
2:11:19 - 2600 - Swordquest - FireWorld
2:12:00 - 2600 - Swordquest - WaterWorld
2:12:31 - 2600 - Warlords
2:13:15 - 2600 - Yars' Revenge
2:16:19 - 5200 - Bounty Bob Strikes Back!
2:17:42 - 5200 - Millipede
2:18:27 - 5200 - Missile Command
2:19:26 - 5200 - Star Raiders
2:20:58 - 5200 - Super Breakout
2:21:20 - 7800 - Asteroids
2:23:36 - 7800 - Basketbrawl
2:25:22 - 7800 - Centipede
2:26:26 - 7800 - Dark Chambers
2:28:15 - 7800 - Fatal Run
2:29:55 - 7800 - Ninja Golf
2:31:02 - 7800 - Scrapyard Dog
2:31:52 - Lynx - Basketbrawl
2:33:15 - Lynx - Malibu Bikini Volleyball
2:33:52 - Lynx - Scrapyard Dog
2:37:05 - Lynx - Super Asteroids & Missile Command
2:40:19 - Lynx - Turbo Sub
2:41:10 - Lynx - Warbirds
2:42:34 - 800 - Bounty Bob Strikes Back!
2:43:15 - 800 - Caverns of Mars
2:44:29 - 800 - Food Fight
2:45:29 - 800 - Miner 2049er
2:47:30 - 800 - Yoomp!
2:49:36 - Jaguar - Atari Karts
2:50:50 - Jaguar - Club Drive
2:53:01 - Jaguar - Cybermorph
2:53:52 - Jaguar - Evolution Dino Dudes
2:54:48 - Jaguar - Fight For Life
2:57:38 - Jaguar - Missile Command 3D
2:58:45 - Jaguar - Ruiner Pinball
3:02:24 - Jaguar - Tempest 2000
3:24:51 - Jaguar - Trevor McFur In The Crescent Galaxy
 
Tempest 2000 is kind of fun at first but the sweepy-sweepy fire-spammy routine gets old.
 
Food Fight is fun but got to a point pretty quick where it felt like there was no escape from the incoming food bombardment. Gotta get good, I suspect.
 
I like Aquaventure's action, buuuut what killed me @ 3.35.00 was running out of air--not fond of that time limit!
 
Also it's too small on the "Original" SCREEN MODE setting, which Centipede and Millipede need to be ALMOST not blurry--but for some reason that and the other graphics options under each game's GAME OPTIONS are SHARED between nearly ALL the games, so setting SCREEN MODE for Aquaventure to "Full" means when I then switch over to Centipede, I have to toggle SCREEN MODE back to "Original." ; P
 
Which is sort of a lazy reason to drop Aquaventure... 'p'
 
  smbhax 15:50:15 08/03/24
           
Per https://github.com/farmerbb/RED-Project/issues/62 , the Cowabunga tool https://github.com/Masquerade64/Cowabunga/releases/tag/Release2.0 used to extract TMNT ROMs from the Cowabunga collection also by Digital Eclipse (see entry 1886) extracts the Atari 50 ROM assets with
 
cowabunga64.exe --key atari assets.pie output.zip
 
However these would need a script--like farmerbb made for TMNT--to convert them to MAME format.
 
  smbhax 20:29:11 08/03/24
           
Or wait was it about this collection that I read they aren't actually ROMs but save states or something.
 
  smbhax 10:32:27 08/06/24
           
11 GB install size for Centipede ; ); maybe it's the slight blurriness or the desperate speed, but something isn't quite calling me back to Centipede.
 
  smbhax 12:14:38 08/07/24
           
Centipede, Millipede, Crystal Castles, and Missile Command used a trackball for movement in the arcade.
 
  smbhax 20:40:11 01/05/26
           

 
Checking out the Namco DLC Pac-Man stuff:
 
0:00 - The Namco Legendary Pack
0:44 - Pac-Man and Beyond timeline
32:00 - Pac-Man (2600)
57:42 - Pac-Man (800)
1:12:19 - Pac-Man (5200)
1:34:07 - more Pac-Man (2600)
1:45:30 - hi score run
2:01:25 - Pac-Man Atari 2600 TV commercial
 
There's horrible flicker, there's input delay, the ghosts' hurt boxes are huge, and it's almost nothing like the arcade game, but darned if the original Atari (VCS/2600) Pac-Man ain't pretty darned fun! The 800 and slightly faster 5200 versions, on the other hand, just feel like graceless arcade ports--where the speeds of everything are off, including yes no cornering speed boost. : P
 
(I mean, the VCS version has no cornering speed boost either, but it's its own thing and doesn't feel like that's a missing part of it, you know?)
 
"VCS" stands for "Video Computer System" says Wikipedia. The picture book monsters comparison I was trying to make with Hiro Kimura's unused Pac-Man 2600 box art was Maurice Sendak's 1963 "Where the Wild Things Are."
 
  smbhax 21:32:04 01/05/26
           
The game's "TV" "Filter" option does help reduce the Atari VCS Pac-Man ghost flicker's impact on the eyeballs. 'p'
 
  smbhax 21:37:18 01/05/26
           
I did play the Atari Pac-Man at a classmate's house back in the day, and I seem to recall being disappointed with it at the time--so maybe I was part of the reason for the North American video game crash of '83, if certain theories are to be believed. ;D
 
  smbhax 22:04:36 01/05/26
           
If you eat the "wafers" in a certain rhythm it kinda sounds like Pac-Man is laughing evilly. ; D
    
 
references:
· Atari 50 (PS4)
· Millipede: Kyodai Konchuu no Gyakushuu (NES)
· Teenage Mutant Ninja Turtles: The Cowabunga Collection (PC)

 
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