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ACA NEOGEO Sengoku 3
  PS4Beat_em_upUC  
  opened by smbhax at 23:45:30 07/20/24  
  last modified by smbhax at 12:57:16 07/26/24  
  smbhax [sys=PS4; cat=Beat_em_up; reg=UC]
           

 
Trying to figure out which among the beat 'em up games I have from the ACA NEOGEO line on PS4 are worth playing again--haven't played through most of 'em since they first hit the PS Store...seven gosh darn years ago?!?
 
1:09 - Burning Fight
4:36 - Mutation Nation
8:24 - Robo Army
12:50 - Sengoku
18:45 - Sengoku 2
24:10 - Sengoku 3
30:39 - more Robo Army
 
Mutation Nation, Robo Army, and Sengoku 2 are too flashy for my eyeballs, and I'm not really into Sengoku 3, so that leaves Burning Fight and Sengoku, I guess! Sengoku's kinda flashy buttttttt we'll see how I do.
 
Got a bit migraine-y today for the first time in quite a while ehhh I blame Sengoku 2. ; PP
 
  smbhax 23:48:42 07/20/24
           
The Sengoku period is the "Warring States" period of feudal wars in the 15th and 16th centuries in Japan.
 
  smbhax 23:54:19 07/20/24
           
Unlike the previous 2 games in the series, which were made by SNK in the early 90s ('91 and '93), Sengoku 3 didn't come out until 2001--after SNK's acquisition and bankruptcy in 2000--and was made by Noise Factory.
 
  smbhax 03:47:20 07/21/24
           
HM. Ah yeah I guess I should probably avoid Sengoku 1 as well, for that matter. Blast my eyes! Burning Fight is the sole winnah!
 
  smbhax 12:57:16 07/26/24
           
2018 video and notes:
 
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Play-through of ACA NEOGEO Sengoku 3 (this was the Japanese version--I bought this a few weeks ago to play with a friend, when the North American version still wasn't out--but you can still play the US version in it; the only difference is the X and O buttons are swapped in the config menus) as Kurenai, the kunoichi.
 
Noise Factory took over development in this outing; the previous games in the series, developed by SNK, were weird, fast affairs; this one, on the other hand, is much more polished, with an actual combo system and elaborate special moves, but enemies take so much damage (to be fair, I was using the lightest-hitting character) that the game becomes a real grind! It doesn't help that the stages are incredibly bland, and most of the enemy character designs are none too thrilling.
 
(So, looks like the mistake I made was playing single-player on the default difficulty, 4. On difficulty 1, which I have tried since I recorded this, the enemies have not ridiculous amounts of health--you still take the same damage when hit and stuff, but the game is no longer a grind! So if playing single-player, I strongly suggest playing it on difficulty one, at least at first! Don't make the mistake I made here and play it on 4! : o)
 
But, I made it! Whew! Two hours. : ooo I *have* played through the game co-op with a friend and it went much faster; it almost seems like the game is balanced for co-op rather than single play--for instance, while you can do long, elaborate juggle combos, in single-player, after the first few stages, the juggles take so long that you'll usually be knocked out of them by another enemy.
    
references:
· ACA NEOGEO Sengoku (PS4)
· ACA NEOGEO Sengoku 2 (PS4)

 
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