| | You have to have a 2K Games account linked to your Steam account to continue through the initial screens, otherwise it leaves you at a screen giving you a QR code or URL to access to make an account; once you register the account, it detects it and lets you into the demo. : P Demo has just one course, and I guess just shot play or whatever, you know, nobody else on the course. Hm don't think it was 18 holes either, maybe 9? Once you're in it's so smooth as to be frictionless. You just do the r-stick back, r-stick forward thing to the degree shown in the circular stick tracker thingy, and the crowd oos and ahs. Okay that breaks down if you don't bother trying to read the lie at the green--but they make it look like there's nothing to worry about, so I kept just cruising along and under-adjusting for slope there, which was annoying But who cares, the announcer gently forgives me; do more stick back-forward, oh we've reached the end. Don't really like having to pick an "archetype" at avatar creation with pre-packaged "skills" that sound like magical spells or something; I just want to play golf you know. I also want the golf to feel like something, which this kind of doesn't. (Not that I know that real golf feels like, mind you--except that it looks incredibly hard and I can't imaging the precision required to blast a tiny ball over the horizon with a long metal stick and into a dinky little cup you can barely even see leagues away.) I guess I want it to feel more like a game; this feels like something polished for actual golfers who don't otherwise play video games. Which is cool I guess but that isn't me. Also after playing through the (minimal 'p') demo course the first time, you're suddenly at screens covered with locks and things seeming to imply earnings and stuff in a way that MIGHT be implying more in the way of microtransactions than mere in-game funny money--but I couldn't quite tell, which is worrying in itself. I guess I'll steer clear and stick with the safety of gamey games. |
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