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  Rope-a-Dope Drawing, Round 12Sep 21, 2013 11:02 AM PDT | url
 
     • Added 1 new page: A* Episode 20, Page 12
 
Drawing's a funny thing. Sometimes, even if you don't know exactly what you're going to draw, things click into place fairly quickly and bang, you're off to the races. Yesterday's page went sort of like that, after a few quick false starts--well, the Selenis part, anyway. Other times, the clicking just won't start, and I find myself drawing awful drawing after awful drawing, feeling pretty lost for, like, hours. That was today. I think the problem was I didn't quite know what pose I wanted--just which ones I *didn't* want. So then there's just this slow process of drawing the wrong things for a long time--I think until the conscious part of my brain that's struggling and frustrated just gets so punchy it can't offer much direction, and then things are even more muddled for a while, until finally there's nothing left for your hand to do except draw an actual thing instead of what you thought was your *idea* of the thing. That's sort of how this one felt in the end. For me, drawings that emerge like that tend to be the most successful at capturing a lifelike appearance (the last one like that was episode 19, page 81, I think)--if only they didn't take so darn long to work themselves out!
 
 
 
 
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