| smbhax [sys=MD; cat=Platformer; reg=UC] |
| | | Combination rom obtained by dumping and combining the Sonic 3 and Sonic & Knuckles roms from my ripped iso of Sonic's Ultimate Genesis Collection (PS3)--see entry 2077--using "Chief Hydropolis's Ultimate Genesis Extractor" ( https://github.com/possiblyamagicmage/sonictools ). There's loads of slowdown playing it in Mednafen--slowdown not encountered in Sonic Origins (see entry 1716) or fan enhancement Sonic 3 A.I.R. So I guess I'll stick to one of those. ^ _^ |
|
|
| | | | The Mednafen slowdown occurs at different spots per playthrough. Hm. |
|
|
| | | The "Extractor" above uses an exe to combine the roms; you can also do that part with a cmd command in Windows--no additional scripts or exes needed: copy /b SONIC3NAME.bin + SONIC&KNUCKLESNAME.bin Sonic_Knuckles_wSonic3.bin (From https://gamebanana.com/tuts/14939#H3_6) |
|
|
| | | | Whoops wait no that CMD line is giving me just Sonic 3 I think. Huh. Well so yeah anyway I guess I gotta use the customized ROM Maker included in the Extractor. |
|
|
| | | | The ROM from SUGC doesn't work with the ROMhack that purports to replace the Michael Jackson music tracks with the prototype tracks (leaked in an old PC collection or something? and used as basis for replacement tracks in Sonic Origins)--or at least, Mednafen won't run it. 'p' So I guess I'll be playing it in A.I.R. after all! |
|
|
| | | Found a music replacement romhack that works with the SUGC PS3 S3&K ROMs! Sonic 3 & Knuckles DX Edition https://romhackplaza.org/romhacks/sonic-3-knuckles-dx-edition-genesis "Restored proto1103-era music for Carnival Night, IceCap and Launch Base" among other mostly smaller changes. So maybe I won't have to use A.I.R. after all. |
|
|
| | | | (I'll need A.I.R. for DA Garden Edition, there doesn't seem to be an IPS version for that; Retro says IPS has pretty much been abandoned for romhacks, they're just full bins now since the hacks were getting so big they had non-legal content in them anyway.) |
|
|
| | | | Level select cheat: grab Angel Island swinging vine, then lx3, rx3, ux3, Start, A, new main menu option. C on Level Select screen to toggle number below Angel Island which is character, 01 for Sonic alone. |
|
|
| | | Hm there may not be an infinite lives cheat. There is though a points exploit that can apparently earn you a ton of lives:
https://www.reddit.com/r/SEGAGENESIS/comments/qlojy9/99_lives_and_99_continues_on_sonic_3_and_knuckles/ "you can get 99 lives easily by going to Launch Pad zone, going to one of the flashing light things which summons birds, and just spin-dashing (without releasing) while the birds attack you and you'll get the lives through points." |
|
|
| | | | There's a game genie inf lives cheat but those don't work in mednafen. |
|
|
| | | And in Retroarch the game genie codes don't work with the S3DAGA romhack. 'p' Hm tried the first stage or so and didn't get slowdown this time in Mednafen. Fingers crossed? OH. The infinite lives cheat code from https://info.sonicretro.org/Sonic_%26_Knuckles/Hidden_content#Action_Replay works: FFFE12:0063 |
|
|
| | | | The infamous Barrel of Doom the designer apparently apologized for--but really this just shows they didn't have anyone testing who had or was allowed to have an outside view, so they'd lost sight of what wasn't intuitive--which explains a lot of the boss fights, too ; P: https://www.reddit.com/r/SonicTheHedgehog/comments/sw1s09/im_stuck_on_this_part_of_carnival_night_zone_and/ |
|
|
| | | | Sonic 3: D.A. Garden Edition (entry 2109) romhack swaps in the prototype stage music so I'm gonna be using that so I don't have to play with the MJ tracks. |
|
|
| | | I mean DX Edition romhack, hah. Garden Edition I'm playing in AIR, I think. DX Edition details from romhackplaza: ~~~ Sonic & Knuckles DX is a technical-focused ROM Hack developed by Legobouwer9 and SyntaxTsundere that attempts to answer the question of how much data can fit into one fully lock-on compatible ROM, and how much the Sonic & Knuckles ROM alone could've changed and enhanced the combined Sonic 3 & Knuckles experience. This hack mostly focuses on Lock-On Changes, so it is highly recommended to attach a Sonic 3 ROM to this. There are multiple tools online that will let you do this. Features are: - Alternating Zone order. - Proto order when locked on and playing as Sonic & Tails, final order otherwise. - Layout fixes and adjustments to the Sonic & Knuckles Zones and Carnival Night. - Restored proto1103-era music for Carnival Night, IceCap and Launch Base. - Restored Big Arms fight in Launch Base. - Animal changes (Picky is no longer unused!) - UPMEM chip compatibility. - An alternate build with a redesigned Flying Battery Zone made by SyntaxTsundere. - Reduced Lava Reef Zone act 2 boss hit count. - Sonic & Knuckles medley moved to sound test number 26 instead of DC. - Significant code clean up. ~~~ |
|
|
| | | In Mednafen 1:31 - playthrough 25:39 - oh hey mania rips this boss off badly 36:54 - oh and this boss too 1:35:12 - Carnival Night Zone barrel of doom 1:49:31 - googled the barrel 'p' 5:01:22 - ending & credits They just wanted the stages to be real big so they like triple-sized 'em and they get repetitive. 'p' Darn those washed-out cave color palettes (they still do that in MANIA! ; P). |
|
|
| | |